Welp, I’ve been a bit more consistent with live stream recently, I guess. 😅
To make this easier on the blog, I only placed the first two in the front. The rest of the stream recordings are after the jump. That’s also where the Super Mario Party stream recording is, btw. Also, I’m now streaming using OBS and testing using overlays. For now, the only overlay is the current time.
Here’s a quick survey for all Super Mario Party players.
I thought about making a feature at N Masters dedicated Super Mario Party. At the moment, the main focus of it would be about having a record of all minigame highscores, or at least the ones where it’s possible. But before I start working on this idea, I want to see if there’s interest on it.
Below is the link to a survey where you can submit your best score in the first stage of the Puzzle Hustle minigame. Depending on how many people reply to it will make me decide if I go on with this idea as soon as possible or leave it for later.
The best times will be displayed at the following page:
Please be aware that, since this is only a test to see if there’s interest, I’ll be updating this page manually. The last time the page was updated will be displayed at the bottom.
When I started with the redesign of Makendou Central, I decided to do another quick Google search to see if there’s anything new to find about the franchise. Mainly, I browsed to see if there was any new fan art to be included in the gallery section that was about to open.
I did find a few new things but the most interesting one was this Japanese site that included cheat codes for many games (including a few for the original Makeruna! Makendou). And a lot of them seem to be previously unknown.
I’ve translated the two codes that were available for Makeruna! Makendou and shared them below.
This is what I shared on Twitter a few days ago.
— Link-NM (@Link_NM) October 3, 2018
Since this was recorded through the Switch, though, you can’t really see when the burn-in protection triggers. So here’s a video of the bug but recorded through a capture card, where you can clearly see (and more easily hear) the glitch that I’m talking about.
The glitch was partially fixed on the current version which was released recently (October 10, 2018). There’s still some sound distortion but it’s now very hard to notice it.