I think I like the new Normal mode a bit more than the usual mode which is now called Pro. I find odd, though, that while you are in the lobby of Normal mode, you can’t play with the bgm like in every other lobby of the game. Btw, Dikong, if I get a friend request while recording, I usually wait until the recording is done to accept the friend request.
One of the Hunter Medals (and achievement and trophy in Xbox One and PS4 respectively) from the X Legacy Collection 2 involves clearing a stage in X Challenge with no more than three minutes remaining. Then, there’s also the Weapon Select menu which, as is expected from a mode in which speed is rewarded, pauses the game but not the timer. So yeah, mix up both and you have a really easy exploit to get this Medal without much work, as shown in the clip below by Rie and shared through my Twitter.
I actually had to edit this video because Camelot messed up the user interface again. When you first confirm that you want to play alone, it appears like if it’s already looking for other players to play with. Well, it’s not. You need to press the “Confirm” button again to actually start the player search, even though the bottom right icons make it seem like cancelling is the only option and that the “Confirm” button doesn’t do anything.
About the part where I was playing The Legend of Zelda, I was actually trying to bring up the Save Menu by using the second controller’s secret code. Obviously, I wasn’t able to remember it out so I just resumed showcasing the NES app.
A small but serious bug was affecting the N Masters Game Card Generators after the recent server upgrade. Whenever you tried to update a card through any way or if you were trying to create a new one, you would end up receiving one that is completely blank in the text data.
The bug is now fixed and all three Card Generators should work correctly. If your card is currently glitched, you can easily fix it by leveling it up or by editing it, even if you leave all your data the same way.
The game feels almost right but not exactly the same as previous Mega Man games, specially when compared to the NES ones (or the ones inspired by them like 10). It’s still a great game, but I think the walking animation is still off and, gameplay-wise, it feels a bit clunky in certain actions such as when climbing ladders or sliding. You can get used to it quickly, though. Also, the music is a bit lacking too, IMO, but maybe that’s just a problem with Block Man’s stage. And the sound effects feel off too by some reason, like if they are a bit dull this time compared to the previous games. The Japanese voice-acting is also better than the English one, although the difference is not as noticeable as it was in Mega Man 8 and English is still acceptable this time.
(This video is actually edited and contains a mix of the first time I started the game and checked the menus with the second full playthrough of Block Man’s stage. It was hard to find a part where to combine both segments seamlessly since the loading times are quite good.)
At least the characters and mechanics are getting worked on, though.
I finally decided to start up Mario Tennis Aces again to check the last update they did to the game. As expected, they have not fixed the biggest problems with the game menus and options available.
Besides the much needed gameplay balance, one of the things that Mario Tennis Aces really needs are new game options, specially when playing offline. Like I said in my Quick Review a while ago, the game barely has any content and it depends mostly on the replay value of its simple online multiplayer. And the little content that it has is quite complicated and confusing to configure the way you want. Sadly, the rushed updates clearly indicate that the game was released incomplete, similar to how it happened to Mario Tennis Ultra Smash.
A few days ago, the server where N Masters is hosted received an upgrade. (Special thanks to Slushie for all of this) The most obvious change from the user perspective is that it now has secure connections available on the whole domain. That means that you can now connect through HTTPS to any of the sites hosted at n-masters.com . Also, the official URL of N Masters is now simply https://n-masters.com . Yep, the “www.” part is gone. You can still use it if you want but your browser will probably bug you about it since the HTTPS is configured for the new address. All the other URLs are the same besides the change to from “http” to “https” at the beginning. There were also a few other behind the scene upgrades too which should help making more efficient each of the sites hosted.
At the moment, most of of the links at N Masters will probably end up redirecting you to the regular HTTP version. There’s no issue with that but I’ll try to get it fixed in the next days. The other sites, though, should be mostly fine and will actually try to redirect you to the new HTTPS version.
Besides that, I’m starting to work on the new design for Makendou Central now. At the moment, I’ll try to put everything back up without much customization just so that the content is still easily accesible. I also opened up one of the sections I was talking about since a while ago, the Fan Gallery. It’s easily accesible from the front page of the site and already has a few pieces of fan art that I’ve found or that people have submitted. I’m still planning on how the gallery will end up working, but if anyone wants to submit their fan art, you can send me a PM through the forum. (You can also send them through the FB page or G+ one, but I don’t really recommend those methods as I rarely check them now. They’re pretty much automatized.)