Mega Man 11 Demo Version Playthrough

The game feels almost right but not exactly the same as previous Mega Man games, specially when compared to the NES ones (or the ones inspired by them like 10). It’s still a great game, but I think the walking animation is still off and, gameplay-wise, it feels a bit clunky in certain actions such as when climbing ladders or sliding. You can get used to it quickly, though. Also, the music is a bit lacking too, IMO, but maybe that’s just a problem with Block Man’s stage. And the sound effects feel off too by some reason, like if they are a bit dull this time compared to the previous games. The Japanese voice-acting is also better than the English one, although the difference is not as noticeable as it was in Mega Man 8 and English is still acceptable this time.

(This video is actually edited and contains a mix of the first time I started the game and checked the menus with the second full playthrough of Block Man’s stage. It was hard to find a part where to combine both segments seamlessly since the loading times are quite good.)

Author: Link-NM

Link-NM is the administrator of N Masters, Makendo Central, and aspiring indie game developer at NovaFan Games. His favorite game franchises include Mega Man X, The Legend of Zelda, and Mario Kart.

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