Mario Tennis Aces keeps being amazing

And yes, that’s a sarcasm. The following video was recorded from the latest version that was just released. (v 2.0.1)

Yes, the Boo co-op challenge is over now. But instead of getting an in-game error telling you that the event is over, the game just crashes.¬†ūü§¶

How to play (part of) Super Mario Party in handheld mode

First of all, I want to point out that this is not a way to enable some sort of secret handheld mode. This solution is more of a “think outside the box” solution and it only works efficiently for a few minigames. The trick is the following.

This is what portable mode normally looks like:

So what you need to do is the following:

Take out only one of the joycons from the Switch. You can choose any side that you prefer.

And that’s it. So while you keep holding the Switch with the joycon that is still attached to it, you can use your other hand to play with the free joycon. By the way, this also works for Mario Tennis Aces Swing Mode (or, I guess, any other game that requires using the joycon this way)

Of course, this trick wouldn’t be needed if NDcube had implemented a way to only play the minigames that only use buttons when it detects that the system is being used in handheld mode. But well, we all know that probably won’t happen, even though they did disable the rumble based minigames if you have controller rumble disabled at system level.

Mario Tennis Aces still fails at offering game options

At least the characters and mechanics are getting worked on, though.

I finally decided to start up Mario Tennis Aces again to check the last update they did to the game. As expected, they have not fixed the biggest problems with the game menus and options available.

Besides the much needed gameplay balance, one of the things that Mario Tennis Aces really needs are new game options, specially when playing offline. Like I said in my Quick Review a while ago, the game barely has any content and it depends mostly on the replay value of its simple online multiplayer. And the little content that it has is quite complicated and confusing to configure the way you want. Sadly, the rushed updates clearly indicate that the game was released incomplete, similar to how it happened to Mario Tennis Ultra Smash.

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Example of how Shantae HGH’s bad localization could be improved

Based on what I’ve read, Shantae games have always been translated badly. No need to even review the localization when the basic translation is already bad. While I can’t confirm that it’s always been bad, I know it’s not good in both Shantae and the Pirate’s Curse and the last entry, Shantae: Half-Genie Hero. And the Ultimate Edition of Half-Genie Hero doesn’t change the translation at all, so it’s still really bad. This seems to apply to every language available since I read reviews from Japanese users stating that, while the gameplay is good, the text has issues.

To show how bad the current translation is and how the localization could be improved, I decided to copy two parts of the game’s original (English) script and then translate and localize them to Spanish myself. After that, I decided to copy the current Spanish translation just so that it can be compared with my translation. I also translated the current Spanish script back to English to compare it with the original English script and also so that people who know English but not Spanish can see how bad it is.

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Assault Android Cactus needs to be available on Switch

Several weeks ago, I was able to play Assault Android Cactus thanks to the Xbox Live Gold free games program. I was really surprised that the game isn’t better known since it’s actually a really good game. It’s a twin stick shooter where the focus isn’t in knowing how to survive but instead is in knowing how to defeat your enemies as efficiently as possible. Survival is just part of it as it’s obviously always more beneficial to be actively attacking the whole time than having to be waiting until your character reactivates.

Before I go on with this post, I want to clear up that this isn’t a review (or a Quick Review). While part of¬† it can be taken as a review, this will focus more on why I think the game would be great on Switch.

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How not to promote the Nintendo Switch Online service

Aka, Nintendo of America’s recent tweet foolishness.

Nintendo of America recently posted this on their Twitter to promote the upcoming Nintendo Switch Online service:

So their telling us that, with the new Nintendo Switch Online, we’ll be able to play Super Mario Bros. 3 online. A game where the two player mode is not simultaneous but instead is by turns.

Checking the full list of the first 20 titles that will be available, they could have selected either:

  • Soccer
  • Tennis
  • Mario Bros.
  • Balloon Fight
  • Ice Climber
  • Dr. Mario

All of those games have simultaneous multiplayer mode which would actually show the online service much better. But instead, they go with a game that goes by turns when switching player.

The only way NoA could have made this worse would have been if they had tweeted about playing The Legend of Zelda online.

(Btw, if you look carefully at Nintendo’s screenshot, the game isn’t even being played online but in single player mode, as noted by the player icons on the left. An actual online screenshot is at the bottom of this page.)

Moments when MMX Legacy Collections block screenshots and videos

It was expected but I hadn’t really experienced it yet. There are moments in both Mega Man X Legacy Collections when the screenshots and video recording are blocked. Once it happened once, I knew all the places where it would happen. Btw, I’m guessing these features are also blocked in a similar way in the Xbox One and PS4 versions.

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The forgotten Ultra Smash website

Here is the sad truth of what happens now when you try to access the regular site for the Mario Tennis franchise.

The page is now completely empty and just redirects to the site for Mario Tennis Aces.

It seems that Nintendo wants to make people forget that Mario Tennis Ultra Smash existed. (The site still exists but at a different URL that’s harder to find. )

Mario Tennis Aces Online Tournament Demo was just an ad, not a stress test

While the Online Tournament Demo was going on and a few days after it finished, I noticed that a lot of people were commenting and excusing the connection issues by saying that this was supposed to be a network stress test and not a demo of how the game really would be. Actually, though, the Mario Tennis Aces Online Tournament Demo was just an advertisement. It was never intended to be a stress test and probably never used as one.

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A scene that Pok√©mon Let’s Go made me remember

Yep, catching doesn’t work like that. Even the anime knows it and since the first episode.

Thankfully, the games are spin-off titles and not part of the main games.

And here’s¬†some quick facts that people may not know yet about the game but that are already confirmed:

  • There’s no wild pok√©mon battles at all. No option to do it in any way. You don’t even choose a pok√©mon whenever you encounter a wild pok√©mon.
  • Only the first 151 pok√©mon available plus Alolan pok√©mon that have alolan form and an a new 8th gen pok√©mon.
  • There’s no online at all. I don’t think there’s even local wireless even. At least it doesn’t seem to exist either. It seems there was a miscommunication (translation error, I guess). There is online and local for both battle and trading. It just won’t be using the Nintendo Switch Online service. (Battles and its levels are based on the Pok√©mon Go CP system, though)
  • When in two player mode, battles against NPC trainers will be 2 vs 1, with the players having an obvious advantage. Catching in 2 player mode also seems to give you some sort of benefits so catching is easier. This means that you could simply grab the second joycon yourself and make the game easier.
  • The Pok√©ball Plus controller can also work as a Pok√©mon Go Plus. Its battery only lasts 3 hours, though.

Overall, the games seem to be more like an expansion to Pokémon Go than anything else.