A bit late but still in time as it’s still December (and 2018) while I’m publishing this. 😅 Anyway, this time there wasn’t much difference between the two apps.
The main difference this time is that the Famicom app got (for obvious reasons) the Famicom Disk version of SP Metroid instead of the cartridge version. So you have enhanced sound effects in the Japanese version compared the NES one. (Including Ridley sound effects whenever he’s hurt)
Besides that, the differences are simple. Adventures of Lolo levels seem to be harder in the Famicom and SP Dr. Mario starts from a slightly different save state due to the random nature of the game.
Aka, Nintendo of America’s recent tweet foolishness.
Nintendo of America recently posted this on their Twitter to promote the upcoming Nintendo Switch Online service:
So their telling us that, with the new Nintendo Switch Online, we’ll be able to play Super Mario Bros. 3 online. A game where the two player mode is not simultaneous but instead is by turns.
Checking the full list of the first 20 titles that will be available, they could have selected either:
- Mario Bros.
- Balloon Fight
- Ice Climber
- Dr. Mario
All of those games have simultaneous multiplayer mode which would actually show the online service much better. But instead, they go with a game that goes by turns when switching player.
The only way NoA could have made this worse would have been if they had tweeted about playing The Legend of Zelda online.
(Btw, if you look carefully at Nintendo’s screenshot, the game isn’t even being played online but in single player mode, as noted by the player icons on the left. An actual online screenshot is at the bottom of this page.)