With the latest update of the NES and Famicom applications on Nintendo Switch, the first noticeable difference has actually appeared. Previously, most of the differences were just in the language. This time, though, the Japanese application got one more game that is not available on the NES application.
The November update for the NES Nintendo Switch Online included the following games:
- (SP) Gradius: Gradius but, by default, it loads a save state in which you are fully powered up and start on stage 5 (if I recall correctly)
- Metroid: Regular NES Metroid, password functionality works the same way to the point that you can crash it with the right code.
- Mighty Bomb Jack: Another regular NES game.
- TwinBee: Regular NES TwinBee.
You can see each of the games in action in the video below:
In Japan, though, they got the following:
- (SP) Gradius: Same special version as above, just in the Japanese release.
- Metroid: The Famicom Disk version of Metroid. This includes enhanced music and a save file system similar to The Legend of Zelda.
- Mighty Bomb Jack: Same as above, just in the Japanese release.
- TwinBee: Same as above, Japanese release.
- (SP) Mario Open Golf: A special version of the Japanese release of NES Open Tournament Golf. This version starts by default with a save data where everything is already unlocked.
As you can see, the Famicom Nintendo Switch Online application actually got one more game in the latest update compared to the NES version. The biggest reason why this happened is because Mario Open Golf is quite different to NES Open Tournament Golf in its contents.
The first difference and main reason why there’s no SP version is that NES Open Tournament Golf has everything already unlocked by default. In Mario Open Golf, Japan is the only course available at the start and the rest need to be unlocked. There’s also the fact that the Japanese version has a few more courses available and the overall game is harder. Similar to Super Mario Bros. 2, it was one of those games that Nintendo thought it would be too hard for players outside of Japan. In this case, they did release the same game but with a simplified and lower number of courses.
Welp, I’ve been a bit more consistent with live stream recently, I guess. 😅
To make this easier on the blog, I only placed the first two in the front. The rest of the stream recordings are after the jump. That’s also where the Super Mario Party stream recording is, btw. Also, I’m now streaming using OBS and testing using overlays. For now, the only overlay is the current time.
This is what I shared on Twitter a few days ago.
— Link-NM (@Link_NM) October 3, 2018
Since this was recorded through the Switch, though, you can’t really see when the burn-in protection triggers. So here’s a video of the bug but recorded through a capture card, where you can clearly see (and more easily hear) the glitch that I’m talking about.
The glitch was partially fixed on the current version which was released recently (October 10, 2018). There’s still some sound distortion but it’s now very hard to notice it.
I think I like the new Normal mode a bit more than the usual mode which is now called Pro. I find odd, though, that while you are in the lobby of Normal mode, you can’t play with the bgm like in every other lobby of the game. Btw, Dikong, if I get a friend request while recording, I usually wait until the recording is done to accept the friend request.
Aka, Nintendo of America’s recent tweet foolishness.
Nintendo of America recently posted this on their Twitter to promote the upcoming Nintendo Switch Online service:
Play Super Mario Bros. 3 online with #NintendoSwitchOnline when the service launches this September and relive the classic #NES game that brought renowned power-ups such as Raccoon Mario to the world of Super Mario Bros.! https://t.co/ZPh216goDt pic.twitter.com/4wuBC9DKFp
— Nintendo of America (@NintendoAmerica) August 13, 2018
So their telling us that, with the new Nintendo Switch Online, we’ll be able to play Super Mario Bros. 3 online. A game where the two player mode is not simultaneous but instead is by turns.
Checking the full list of the first 20 titles that will be available, they could have selected either:
- Mario Bros.
- Balloon Fight
- Ice Climber
- Dr. Mario
All of those games have simultaneous multiplayer mode which would actually show the online service much better. But instead, they go with a game that goes by turns when switching player.
The only way NoA could have made this worse would have been if they had tweeted about playing The Legend of Zelda online.
(Btw, if you look carefully at Nintendo’s screenshot, the game isn’t even being played online but in single player mode, as noted by the player icons on the left. An actual online screenshot is at the bottom of this page.)